Original work in partial fulfillment of a graduate degree in the School of Literature, Media and Communication.

Recent Submissions

  • All data are human: The human infrastructure of civic data 

    Peer, Firaz Ahmed (Georgia Institute of Technology, 2020-07-27)
    This dissertation is grounded in issues related to the publicizing of data, which include issues of equitable access, interpretation and use. By engaging with scholarship from Human Computer Interaction and Science and ...
  • Risk and expression: Physical and material risk states in computational music practices 

    Weisling, Anna (Georgia Institute of Technology, 2020-05-17)
    This research investigates qualities of physical and material risk within musical performance practices and the value that such properties may hold for less physical engagements afforded by computational instruments. The ...
  • Sculpting reality from our dreams: Prefigurative design for civic engagement 

    Asad, Mariam (Georgia Institute of Technology, 2019-07-26)
    At their core, organizing and activist work are about envisioning and working towards an alternative, more just political future. Various digital tools are used to support activist work, however these tools engage with ...
  • Interactive non-fiction with reality media: Rhetorical affordances 

    Fisher, Joshua A.
    Interactive non-fiction uses the affordances of emerging media to educate and persuade audiences. Practitioners of the form aim to create knowledge, and then to persuade others to act upon this constructed knowledge. ...
  • Clearing the smoke: The changing identities and work in firefighting 

    Rumsey, Alyssa (Georgia Institute of Technology, 2018-12-07)
    The impact of computing devices on the nature of work has been a long-standing topic of inquiry. Removing the boundaries of traditional corporate organizations, the evolution from fixed ICT to mobile IoT has enabled a ...
  • Cohousing IoT: Designing edge cases in the internet of things 

    Jenkins, Thomas (Georgia Institute of Technology, 2018-11-07)
    Cohousing IoT is a research through design project that considers emerging domestic technologies and their relationship to alternative living arrangements, particularly cohousing communities. Cohousing is a form of ...
  • Embodied engagement with narrative: A design framework for presenting cultural heritage artifacts with digital media 

    Chu, Jean Ho (Georgia Institute of Technology, 2018-05-18)
    This dissertation examines how digital media and physical installations can be developed and used in cultural history museums. It proposes a narrative design framework for tangible and embodied interaction to engage visitors ...
  • Digital ethics framework recommendations for social media archiving applications 

    Lucas, Christina (Georgia Institute of Technology, 2018-04-26)
    Citizen journalism performed through social media platforms is increasingly becoming a default means of communication networking and information consumption for local and global audiences. This increase in social media ...
  • Japanese independent game development 

    Vogel, Michael William (Georgia Institute of Technology, 2017-05-17)
    This thesis examines independent game development in Japan, studied through tool-use and through the rhetorics and practices of the two main modes of independent game development in Japan: doujin and indie. I aim to ...
  • Spatial cognition based design of embodied interfaces for supporting spatial cognition 

    Clifton, Paul Gordon (Georgia Institute of Technology, 2016-05-20)
    In this dissertation, I apply research from cognitive science that describes the roles that people’s bodies play in their perceptions and mental representations of spaces to the design of tangible and embodied interactive ...
  • Storied numbers: Enhancing public opinion practices using digital media affordances 

    Robinson, Susan J. (Georgia Institute of Technology, 2015-07-27)
    This dissertation investigates how digital media affordances may be used to enhance public opinion practices by altering the ways in which opinions are gathered and represented in the media. Digital media affordances include ...
  • Design agency: Dissecting the layers of tabletop role-playing game campaign design 

    Gasque, Travis M. (Georgia Institute of Technology, 2016-05-27)
    In the field of digital media, the study of interactive narratives holds the aesthetics of agency and dramatic agency as core to digital design. These principles hold that users must reliably be able to navigate the interface ...
  • Storyscape, a new medium of media 

    Blumenthal, Henry (Hank) (Georgia Institute of Technology, 2016-03-31)
    A storyscape is the new medium of storytelling. It originates in the model of transmedia storytelling defined by Henry Jenkins (2006a) in Convergence Culture and applied to The Matrix franchise. The storyscape medium is ...
  • Digital naturalism: Designing a digital media framework to support ethological exploration 

    Quitmeyer, Andrew J. (Georgia Institute of Technology, 2015-08-19)
    This research aims to develop and evaluate a design framework for creating digital devices that support the exploration of animal behaviors in the wild. In order to carry out this work, it both studies ethology’s foundational ...
  • The work of user experience design: materiality and cultures in designing 

    Lodato, Thomas James (Georgia Institute of Technology, 2015-07-22)
    At a computational technology company called LTC, a large array of employees worked together to design the user experience (UX) of a variety of products. The empirical case study explores the relationship amongst the work ...
  • Thinking in stories 

    Anderson, Tory S. (Georgia Institute of Technology, 2015-05-15)
    This thesis considers cognitive narrative a component of intelligence that specializes in generality. In exploring the ubiquitous external (mediated) and internal (cognitive) functions of narrative it provides two contributions ...
  • Making gender: technologists and crafters in online makerspaces 

    Godfrey, Elizabeth (Georgia Institute of Technology, 2015-04-27)
    The Maker Movement is a rapidly moving development towards non-traditional education through hands-on creation of technological artifacts, indicating tremendous potential for attracting previously marginalized groups ...
  • Cybernetic autonomy: an analysis and critique of adaptive learning systems 

    Madaio, Michael Adam (Georgia Institute of Technology, 2015-04-27)
    There has recently been great promise and interest in the use of adaptive learning systems to provide personalized course content, tailored to the ability levels and pace of individual students. Yet, not all the technologies ...
  • Portrait of an anonymous image board: the board-tans of 4chan 

    Shedd, Jesse Bernard (Georgia Institute of Technology, 2015-04-23)
    Compared to other online communities, relatively little is written academically about 4chan. This is likely because of the widespread use of politically incorrect language and images, the ephemerality of its content and ...
  • The dilution of avant-garde subcultural boundaries in network society 

    Jimison, David M. (Georgia Institute of Technology, 2015-01-12)
    This dissertation identifies the diluting effects that network society has had on the avant-garde subcultures, by first building a framework through which to understand the social structure and spatial production of the ...

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