Now showing items 1-20 of 35

    • 2020 Foley Scholar Award Winners 

      Byrne, Ceara; Ismail, Azra; Saha, Koustuv (2021-02-18)
      Ceara Byrne: Technology for Working and Service Dogs In the Animal Computer Interaction (ACI) lab, I create and study technologies that improve communication between working dogs, such as dogs trained for search and ...
    • Advances in Social Media Safety and Integrity 

      Kumar, Srijan (2020-09-17)
      The web enables people to interact with one another and shape opinion at an unprecedented speed and scale. However, the prevalence of disinformation and malicious users makes the web unsafe and unreliable. In this talk, I ...
    • All Data Are Local: Thinking Critically in a Data-Driven Society 

      Loukissas, Yanni (2019-10-17)
      In our data-driven society, it is too easy to assume the transparency of data. Instead, Yanni Loukissas argues in All Data Are Local, we should approach data sets with an awareness that data are created by humans and their ...
    • Bringing Narrative Authoring into Social Media 

      Madej, Krystina (2021-02-25)
      When social media is perceived only as a vehicle for posting personal history narratives the potential for using its affordances to create literary narratives is lost. We can use social media’s speculative spaces to both ...
    • Computing, Ethics and the Public Interest - What does this even mean? 

      Pham, Kathy (2019-11-21)
      The talk will range from ethics and responsibility in computer science, to honoring expertise across disciplines, to applying computer science and engineering skills to the civic and public sector. Georgia Tech and the ...
    • Designing Human Machine Interfaces in Future Vehicles 

      Wang, Wei (2019-10-10)
      Digital technologies have increasingly begun to permeate the driving experience in recent years to support continually increasing information and cognitive needs associated with driving and non-driving activities in the ...
    • Designing Not Knowing 

      Devendorf, Laura (2021-03-11)
      As a design researcher and educator working in human-computer interaction, I often find myself in the business of "empowering" students by teaching them design. As a professor, I write grant proposals that use the magic ...
    • Designing Socio-technical Systems for Learning in the Third Place 

      Clegg, Tamara (2020-10-15)
      Oldenberg (1989) characterizes Third Places as the gathering places outside of home, work, and school where informal public life (e.g., friendship, laughter, light-heartedness, civic participation) develop dynamically. ...
    • Designing Technologies to Drive Curiosity 

      Roberts, Jessica (2019-09-26)
      When we think about technology mediating human interactions with data, we often think about how it improves the practices of people’s usual activities, from making them more mindful of their daily movements through ...
    • Disney Animation: Story and Technology 

      Madej, Krystina (2019-10-24)
      Walt Disney is described variously as an American entrepreneur, a film producer, a pioneer of the American animation industry, the founder of the theme park industry. Public perception of him is of a filmmaker with an ...
    • Everyday Materials Transformed by Computing 

      Oh, HyunJoo (2019-10-31)
      Look around at some of the familiar objects and materials in your surroundings. These things can be transformed. By combining everyday materials with computing, we can extend and reimagine their expressive and functional ...
    • Foley Scholars 

      Hong, Matthew K.; Martin, Lara J.; Wall, Emily (2020-01-23)
      Matthew K. Hong: "Personalizing Health Management Through Human-Centered Data Augmentation" During complex chronic treatment, adolescent patients (ages 10-19) must communicate all illness needs to the care team so they can ...
    • From Tire Tracks to Subway Maps: How Computing Innovation Fuels US Industries 

      Mynatt, Elizabeth D. (2021-01-21)
      At the close of 2020, the National Academies of Sciences, Engineering, and Medicine released the report, Information Technology Innovation: Resurgence, Confluence, and Continuing Impact. As the chair of the report committee, ...
    • The Future is Collectivism: Exploring Technology Co-Design From a Lens of Critical Design 

      Harrington, Christina (2021-03-18)
      The question of who gets to contribute to design futures and technology innovation is an important topic across design and computing fields. This conversation has grave implications for communities that often find themselves ...
    • GVU Center Overview and Funded Research Projects 

      Edwards, Keith; Mynatt, Elizabeth; Trent, Tim; Morshed, Mehrab Bin; Sherman, Jihan; Glass, Lelia; Partridge, Andrew; Swarts, Matthew (Georgia Institute of Technology, 2019-08-22)
      In the first GVU Brown Bag Seminar of the academic year, Keith Edwards, GVU Center Director and Professor of Interactive Computing, will kick off our talk series with an overview of the GVU Center detailing its unique ...
    • GVU/IPaT Research and Engagement Grants 

      Anderson, David; Beteul, Adam; Bosely, Brooke; Glass, Lelia; Levy, Laura M.; Morris, Susana; Mulvanity, Sean; Partridge, Andrew; Riedl, Mark; Sanford, Jon A.; Sullivan, Anne; Swarts, Matthew; Weigel, Emily (2020-03-05)
      The GVU Center and the Institute for People and Technology (IPaT), with additional support from GTRI support two separate types of grant proposals. Research Grants provide seed funding for new research collaborations, and ...
    • How Technologies... Are Already Changing Lives 

      Wolfangel, Eva (2020-01-30)
      Science journalist Eva Wolfangel has specialized in investigating the effects of future technologies on society - by accompanying people who already make intensive use of these technologies today. She spent weeks under a ...
    • Human-Focused Reinforcement Learning 

      Brunskill, Emma (2020-02-27)
      There is increasing excitement about reinforcement learning--a subarea of machine learning for enabling an agent to learn to make good decisions. Yet numerous questions and challenges remain for reinforcement learning to ...
    • Ignorance is Bliss: A Retrospective On My Career at Georgia Tech 

      Abowd, Gregory D. (2021-02-11)
      On July 15, 1994, I began my career on the faculty in the College of Computing at Georgia Tech. Throughout my career, I have cherished the over half a dozen opportunities I have had to give GVU Brown Bag talks on various ...
    • Imagine All The People On A Trustworthy Internet 

      Chetty, Marshini (2021-04-01)
      Imagine a world where the Internet caters to all types of users and hosts trustworthy content. Right now, this world seems far off for many reasons. For instance, this world would require us to think more broadly of user ...