dc.contributor.advisor | Liu, Cheng-Yun Karen | |
dc.contributor.advisor | Turk, Greg | |
dc.contributor.author | Clegg, Alexander William | |
dc.date.accessioned | 2020-09-08T12:40:01Z | |
dc.date.available | 2020-09-08T12:40:01Z | |
dc.date.created | 2019-08 | |
dc.date.submitted | August 2019 | |
dc.identifier.uri | http://hdl.handle.net/1853/63506 | |
dc.description.abstract | Human dressing assistance tasks present a multitude of privacy, safety, and independence concerns for the daily lives of a vast number of individuals across the world, providing strong motivation for the application of assistive robotics to these tasks. Additionally, the challenge of manually generating animations in which virtual characters interact with animated or simulated garments has resulted in the noticeable absence of such scenes in existing video games and animated films, motivating the application of automated motion synthesis techniques to this domain. However, cloth dynamics are complex and predicting the results of planned interactions with a garment can be challenging, which makes manual controller design difficult and makes the use of feedback control strategies an attractive alternative. The focus of this thesis is the development of a set of techniques for behavior modeling and motion synthesis in the space of human dressing.
We first consider motion synthesis primarily in the space of self-dressing. We propose a kinematic motion synthesis technique which automatically computes the motion of a virtual character while successfully executing a dressing task with a simulated garment. Next, we explore the impact of haptic (touch) observation modes on the self-dressing task and present a deep reinforcement learning (DRL) approach to navigating simulated garments. We then present a unified DRL approach to self-dressing motion synthesis in which neural network controllers are trained via Trust Region Policy Optimization (TRPO). Finally, we investigate the extension of haptic aware feedback control and DRL to robot assisted dressing. We present a universal policy method for modeling human dressing behavior under variations in capability including: muscle weakness, Dyskinesia, and limited range of motion. Using this method and behavior model, we demonstrate the discovery of successful strategies for a robot to assist humans with a variety of capability limitations. | |
dc.language.iso | en_US | |
dc.publisher | Georgia Institute of Technology | |
dc.subject | Animation | |
dc.subject | Cloth | |
dc.subject | Robot | |
dc.subject | Physics simulation | |
dc.subject | Dressing | |
dc.subject | Deep reinforcement learning | |
dc.subject | Motion synthesis | |
dc.subject | Haptics | |
dc.subject | Activities of daily living | |
dc.subject | Garment | |
dc.subject | Control | |
dc.subject | Modeling capability | |
dc.subject | Human | |
dc.title | Modeling Human and Robot Behavior During Dressing Tasks | |
dc.type | Text | |
dc.description.degree | Ph.D. | |
dc.contributor.department | Interactive Computing | |
thesis.degree.level | Doctoral | |
dc.contributor.committeeMember | Kemp, Charlie | |
dc.contributor.committeeMember | Rossignac, Jarek | |
dc.contributor.committeeMember | Chernova, Sonia | |
dc.type.genre | Dissertation | |
dc.date.updated | 2020-09-08T12:40:01Z | |