Now showing items 1-15 of 15

    • Acting Deceptively: Providing Robots with the Capacity for Deception 

      Wagner, Alan R.; Arkin, Ronald C. (Georgia Institute of Technology, 2010)
      Deception is utilized by a variety of intelligent systems ranging from insects to human beings. It has been argued that the use of deception is an indicator of theory of mind (Cheney & Seyfarth, 2008) and of social ...
    • Acting Deceptively: Providing Robots with the Capacity for Deception 

      Wagner, Alan R.; Arkin, Ronald C. (Georgia Institute of Technology, 2010)
      Deception is utilized by a variety of intelligent systems ranging from insects to human beings. It has been argued that the use of deception is an indicator of theory of mind [2] and of social intelligence [4]. We use ...
    • Creating and Using Matrix Representations of Social Interaction 

      Wagner, Alan R. (Georgia Institute of Technology, 2009)
      This paper explores the use of an outcome matrix as a computational representation of social interaction suitable for implementation on a robot. An outcome matrix expresses the reward afforded to each interacting ...
    • Evaluation of Movement Control Techniques for Immersive Virtual Environments 

      Bowman, Douglas A.; Koller, David; Hodges, Larry F. (Georgia Institute of Technology, 1996)
      We present a categorization of techniques for first-person movement or travel through immersive virtual environments, as well as a framework for evaluating the quality of different techniques for specific virtual environment ...
    • From Urban Terrain Models to Visible Cities 

      Ribarsky, William; Wasilewski, Anthony A.; Faust, Nick L. (Nickolas Lea) (Georgia Institute of Technology, 2002)
      We are now faced with the possibility and in some cases the results of acquiring accurate digital representations of our cities. But these cities will not be capable of interactive visualization unless we meet some fundamental ...
    • The importance of interaction in sonification 

      Hermann, T.; Hunt, A. (Georgia Institute of TechnologyInternational Community for Auditory Display, 2004-07)
      This paper argues for a special focus on the use of dynamic human interaction to explore datasets while they are being transformed into sound. We describe why this is a special case of both human computer interaction (HCI) ...
    • Interacting with Sonifications: An Evaluation 

      Pauletto, Sandra; Hunt, Andy (Georgia Institute of TechnologyInternational Community on Auditory Display, 2007-06)
      The aim of the experiment described in this paper is to evaluate and compare three different methods for interacting with an algorithm for the sonification of data streams. The experiment was carried out using an existing ...
    • Interaction in Semi-Immersive Large Display Environments 

      Van de Pol, Rogier; Ribarsky, William; Hodges, Larry F.; Post, F. H. (Frits H.) (Georgia Institute of Technology, 1998)
      This paper evaluates interaction methods within the general framework of navigation, selection, and manipulation. It considers large display environments and, in particular, the virtual workbench, comparing this system ...
    • Interaction of Bridge Contraction Scour and Pier Scour in a Laboratory River Model 

      Hong, SeungHo (Georgia Institute of Technology, 2005-11-22)
      The engineering design of a hydraulic structure such as a river bridge requires consideration of the factors that affect the safety of the structure. Among them, one of the most important variables is bridge foundation ...
    • PIVE: A Per-Iteration Visualization Environment for Supporting Real-time Interactions with Computational Methods 

      Choo, Jaegul; Lee, Changhyun; Park, Haesun (Georgia Institute of Technology, 2013)
      Visual analytics has been gaining increasing interest due to its fascinating characteristic that leverages both humans’ visual perception and the power of computing. Although various computational methods are being proposed, ...
    • Recent Developments in Interactive Product Design 

      Budd, Jim (Georgia Institute of Technology, 2011-09-29)
      The emergence of mobile communication technologies has begun to shift our perception and understanding of the world around us. The impact of facebook, twitter and other related social media have already had a profound ...
    • The role of trust and relationships in human-robot social interaction 

      Wagner, Alan Richard (Georgia Institute of Technology, 2009-11-10)
      Can a robot understand a human's social behavior? Moreover, how should a robot act in response to a human's behavior? If the goals of artificial intelligence are to understand, imitate, and interact with human level ...
    • Structure, processing, and properties of polyacrylpnitrile/carbon nanotube composite films 

      Guo, Huina (Georgia Institute of Technology, 2007-01-08)
      Vapor grown carbon nanofibers (VGCNFs) developed in 1980s are being widely used for reinforcing composites. Carbon nanotubes (CNTs) discovered in early 1990 can be classified as single wall carbon nanotubes (SWNTs), double ...
    • A Study of Lubricants on Silver Flakes for Microelectronics Conductive Adhesives 

      Wong, C. P.; Lu, Daoqiang (Georgia Institute of TechnologyInstitute of Electrical and Electronics Engineers, Inc., New York, 1999-09)
      Conductive adhesives are composites of polymer matrixes and metal fillers (conductive elements). Silver (Ag) flakes are widely used as fillers for electrically conductive adhesives (ECA’s). Generally, there is a thin ...
    • User Interface Constraints for Immersive Virtual Environment Applications 

      Bowman, Douglas A.; Hodges, Larry F. (Georgia Institute of Technology, 1995)
      Applications of Virtual Environments (VEs) are rapidly becoming more complex and interactive. They are not restricted to tasks that are solely perceptual in nature; rather, they involve both perception and action on the ...